package Gui;
/**
 *
 * @author Leo
 */
public class Obstaculo { // classe para criar obstaculos

    private int Xinicial;
    private int Xfinal;
    private int Yinicial;
    private int Yfinal;

    public Obstaculo() { // construtor
    }

    public int getXfinal() {
        return Xfinal;
    }

    public void setXfinal(int Xfinal) {
        this.Xfinal = Xfinal;
    }

    public int getXinicial() {
        return Xinicial;
    }

    public void setXinicial(int Xinicial) {
        this.Xinicial = Xinicial;
    }

    public int getYfinal() {
        return Yfinal;
    }

    public void setYfinal(int Yfinal) {
        this.Yfinal = Yfinal;
    }

    public int getYinicial() {
        return Yinicial;
    }

    public void setYinicial(int Yinicial) {
        this.Yinicial = Yinicial;
    }
}
